Link Fills Nintendo’s Big Wallet
Posted On 17 Jul 2011 By admin
Since it’s release Ocarina of Time 3D has done very well. In two weeks after its release in the US it sold 283,000 units. For the month of June it is the 2nd best selling title. These numbers are exceptionally impressive, especially when you consider that the game was only available in the month of [...]
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Evidence of the Sheikah Appears in Skyward Sword
Posted On 17 Jul 2011 By admin
Pay attention, theorists: it looks like Skyward Sword's going to be much more closely related to Ocarina of Time than any of us thought. Forum user Corvoskk caught sight of an all-too-familiar symbol at a surprising moment in the Skyward Sword trailer: that's right, it's the eye of the Sheikah. Now, admittedly, it's not exactly as it appeared in Ocarina and takes on a much more angular, diamond-shaped appearance this time around, but it's clearly a modified version of the Eye of the Sheikah. Besides, we know that Ghirahim's hallmark involves diamond-shaped particles akin to the black squares of the Twili from Twilight Princess. We've speculated before on Ghirahim possibly being a member of the dark tribe that tried to take over the Sacred Realm in Twilight Princess, and more recently we've examined the possibility that the Sheikah might be connected to that tribe. Could this be a clue implicating a relationship between all three of these shadow races? Jump inside for some preliminary guesswork....
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Say Good-bye to Assassin’s Creed on 3DS: Lost Legacy Cancelled, Ideas Transferred to Revelations
Posted On 17 Jul 2011 By admin
Remember when Nintendo announced at E3 last year that Assassin's Creed would be coming to 3DS? Turns out that's no longer the case according to one of the major writers for the series, Darby McDevitt. Instead, the story ideas that they had planned for the 3DS outing, which was tentatively titled "Lost Legacy," got transferred over to the recently-announced Assassin's Creed: Revelations, the latest title coming to the HD twins and PC. Now this doesn't rule out the possibility of a 3DS edition entirely, but it does mean that the project that would have been Lost Legacy no longer exists. It's a major blow to the 3DS at a time when its ability to bring quality content from third parties is already being put to the test. Reactions to almost every 3DS game so far that isn't Ocarina of Time 3D have been poor to mixed, which coupled with the slower-than-anticipated adoption rate of the system means that a number of third parties are probably worried about investing in the handheld right now. And that sucks for everybody - us especially. Jump inside for the full quote from Mr. McDevitt....
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3rd Parties Are Key for Wii U: Expect Longer Delays With First Party Game Releases
Posted On 17 Jul 2011 By admin
A lot of people have talked frequently about the inconsistent and long gaps between Wii game releases from Nintendo. No one is necessarily mad at Nintendo about it (outside of refusing to localize games they already have), but many admit it's annoying and that Nintendo could maybe better pace itself. What people are going to have to realize about the Wii U, and why Nintendo is so insistent on getting the third parties super involved, is that without their support the Wii U has a very slim chance at success. This seems contradictory to even a statement I made in the comment section earlier today, where I said plainly Nintendo can survive off it's own games on it's own hardware without outside support. While that was clearly true this generation and the last, I'm not sold that it will be true moving forward. Nintendo isn't about to get lazy, but lets be realistic about development cycles shall we?...
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Monster Hunter Coming to the 3DS?
Posted On 17 Jul 2011 By admin
Monster Hunter is no stranger to Nintendo, with Monster Hunter Tri available on the Wii. The question is when are we going to get more Monster Hunter and what hardware are we going to play it on? A recent interview with Capcom's European chief operations officer David Reeves has shed some light on this, specifically on the possibility of the game coming to the 3DS.   More inside....
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Xbox CFO: We Have Better First Party Games Than Wii, PS3
Posted On 17 Jul 2011 By admin
Recently, Xbox CFO Dennis Durkin sat down and talked with IndustryGamers about the Xbox 360. Durkin seemed pretty confident in his product, claiming that the Xbox 360 trumps the Wii and the PS3 in terms of both quality bars and in units per title. Read on for some quotes and my thoughts on the matter....
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Why so Mad Folks? Gritty, Realistic, HD Zelda…. is That Really a Problem?
Posted On 17 Jul 2011 By admin
Remember folks, Twilight Princess was a bad game because of it's graphics. Yup. Let me start off by saying this: Stop correlating HD to gritty and realistic. HD does not mean gritty and realistic. HD is just a describer for the resolution at which a game is presented. Aka, the number of pixels that can be displayed on the screen. Ratchet and Clank for the PS3, as an example, is in HD just like Uncharted 2 is in HD. That means, in essence, that just because Nintendo's Wii U console is in HD doesn't have a damn thing to do with graphical styling. It just means whatever art style Nintendo chooses for x game is simply going to look better. They can also put in finer details since they will now be more noticeable. That's the bottom line. Time and time again at this site I have seen many fans whine and complain about Gritty/Realistic games. Nintendo should never do it, it's bland and generic (I really hate that word), and apparently is lazy. I never understood the lazy remark, because from my knowledge it's much harder to create the realistic looking games than it is a game that...
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Zelda Universe’s The Missing Link: Can Zelda truly shine at 1080p?
Posted On 17 Jul 2011 By admin
The Missing Link is one of my favorite writers over at our sister site, Zelda Universe. He's got just the right blend of sage insight and pure unadulterated sarcasm to tickle my fancy. Wait, did I just complement them? Weird. (Actually, it's not that weird; I'm one of their forum staff.) He's brought that unique charm to bear in an excellent article that cracks into an issue that's been on all our minds since E3: how Nintendo will handle an HD Zelda game. It's titled "Can Zelda truly shine at 1080p?", and it brings up something that I myself have been wondering - is Nintendo really ready to follow through with the modernization of the series' visuals? After spending so long in the Blue Ocean that is their focus on untapped customers with the Wii, it's hard to say how well-versed Nintendo can be at the things the rest of the competition has been doing with HD for a generation. Jump inside for some of the highlights, and be sure to read the full article over at Zelda Universe!...
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Erica’s Ocarina Experience: Song of Healing
Posted On 17 Jul 2011 By admin
Welcome to the second installment of Erica's Ocarina Experience! Thank you all so much for all of your comments and suggestions. After going through all of your requests, I was able to narrow down to one song for this week. The Song of Healing from Majora's Mask! Majora's Mask is one of my favorite songs from the Zelda series as well. This is my version of the song, since the twelve hole ocarina has a limited range. To see the tablets for the song, and how it sounds, hit the jump! There's also a surprise for those who click!...
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Aonuma Talks Zelda Development and Its Future on Wii U
Posted On 17 Jul 2011 By admin
During E3, IndustryGamers was able to talk to Aonuma about Zelda development, Zelda’s future on the Wii U, and the Japanese gaming market. The interview reveals some interesting things about how Aonuma feels about the Zelda series, and some great possibilities for the Wii U. When asked whether he wants to work on other things [...]
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