If Final Fantasy VII Gets a Remake, Should It Come to 3DS?
Posted On 05 Feb 2012 By admin
I stumbled upon an article by Chris Buffa at Modojo that suggested that the long-rumored Final Fantasy VII remake that everyone but Square seems to want should actually come to 3DS. And, having taken a second crack at the game in recent weeks - I never had the time to devote to it the first time I tried it - I have to say that I kind of agree with him. (This is, of course, ignoring the fact that the 3DS should get brand-new titles and not just remakes.) Now, Chris's argument focuses mostly on how it's time for Final Fantasy to come back to its original home on Nintendo systems, but he does touch on a point that I think is worth discussing. Find out what that point is after the jump. ...
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Mario to the Future: What Direction Would You Like to See for Super Mario Bros. 3DS?
Posted On 04 Feb 2012 By admin
Note to self: "Mario to the Future" isn't nearly as catchy as A Link to the Past. We've known the Mario team has been hard at work on a 2D side-scrolling Super Mario title for 3DS since the handheld was first announced, but now that we know its release is on the horizon - within the upcoming fiscal year - it's time to start talking seriously about what we'd like out of it. One of the most enduring complaints against the recent Mushroom Kingdom revival in New Super Mario Bros. and its Wii sequel has been that the content is too derivative. We've already seen the grassy and spotty hills of the Mushroom Kingdom fields, ventured into those underground caves, climbed those generic mountains - the last time we visited a truly new environment was in Yoshi's Island for the Super Nintendo. It's time to go someplace new all over again. Could this be what the Super Mario Bros. franchise needs to make waves again? Hop inside for my thoughts....
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Skyward Sword Review by Axle the Beast
Posted On 03 Feb 2012 By admin
Skyward Sword, the latest and allegedly greatest game of the long-running Zelda series. It’s been 25 years since the original Legend of Zelda came out and started one of gaming’s most crucial and popular series, and Nintendo intended to cap that anniversary with one of the most ambitious projects in Nintendo’s history. But how good [...]
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Zelda Informer Mailbag #6 – Getting into the Groove of Things
Posted On 29 Jan 2012 By admin
Besides the initial lack of interesting questions this week, a quick appeal to our Facebook audience has landed this as my favorite installment yet. There's some Zelda of course - but not too much Skyward Sword, some Nintendo and best of all, some completely random questions. As always, be sure to send your questions to dathenboccabella@gmail.com or @dathboc - don't hold off or be shy, send us anything that's on your mind. Now, let's get into this....
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Interested in Contributing to Zelda Dungeon’s Article Feature?
Posted On 29 Jan 2012 By admin
As I’m sure most of you have noticed, Zelda Dungeon normally publishes an article about Zelda every Friday. This feature is run by myself along with a staff of many dedicated writers and editors. Dedicated writers provide the articles you read, while editors help those writers and also work on articles submitted by other forum [...]
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Skyward Sword: The Demons, Sheikah, and Dark Tribe
Posted On 27 Jan 2012 By admin
Alright, by this point you probably know I’ve written a lot about the Dark Tribe. It’s kind of hard not to when they’re so incredibly cool, but I’ll admit it’s getting a little excessive. This article is the next logical step after the ones I’ve written before and probably the last one I’ll write for [...]
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The Great GameCube Adventure
Posted On 24 Jan 2012 By admin
I feel unbridled nostalgia for the GameCube. Sure, it didn't perhaps provide the formative experiences that the NES and SNES did for me; it didn't innovate in quite the same ways that the N64 did. And it never reached the wide-spread appeal of the Wii. It was, and continues to be in some respects, treated as the pariah of Nintendo's home consoles (well, besides the Virtual Boy, but that little red migraine machine is about as verboten in Nintendo circles as The Wand of Gamelon). But you know what? Screw the naysayers. The GameCube might have had a weird little niche of games on it, but few home consoles have had the level of quality, local multiplayer friendliness and straight-up quirkiness of the GameCube, and all of those weird little detours, those Baiten Kaitos-es and those Cubivores and those Four Swords Adventures really make the GameCube stand out. But it's not only that. The GameCube saw some of the greatest and most innovative installments in Nintendo history. Some of the third-party support that was seemingly lacking on the system still brought best-in-their-class games to the GameCube, things like 007: Everything or Nothing or SoulCalibur II, or the definitive (in...
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The Importance of the Temple of Time: A Character Study
Posted On 23 Jan 2012 By admin
Okay, here it is: the final installment of my long-running series concerning The Legend of Zelda: Ocarina of Time. For those not familiar with this series (with the poor naming convention), I have been walking through the game's story and examining its characters and plot. I have divided this series up based on regions due to the significance that each of these regions holds; each contains a temple, a race, and a Sage, all of which relate back to Link and his own personal journey. We have discussed the Forest, Fire, Water, Shadow, and Spirit temples. We even discussed Lon Lon Ranch and briefly touched on the role of the Light Temple (which we will not be discussing in as full-extent as the others temples because there isn't much to work with). Now it is time to return to the Temple of Time, where the final sage is waiting for Link. ...
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Zelda Informer Mailbag #5 – Skyward Sword, Zelda Theorizing and the Wii
Posted On 22 Jan 2012 By admin
Welcome to our fifth official Zelda Informer mailbag. We're finally starting to hit our stride and get the process and format fine tuned. One more change that we've made this week is that instead of answering 10 questions specifically, we'll be answering the best, without any refines of a quota, and to keep the length as a nice brief read. As always, send your questions for next time to dathenboccabella@gmail.com, and feel free to leave feedback, suggestions and your thoughts on the questions and answers presented in the comments. In this week's mailbag we've got a few Skyward Sword questions, a few Zelda theorizing topics, and one Q&A on the Wii. Enjoy....
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That Romantic Spark Part VIII – Skyward Sword
Posted On 22 Jan 2012 By admin
It was Skyward Sword's "Romance Trailer" that finally prompted me to begin this series which I'd been mentally planning for almost three years. With seven parts in "That Romantic Spark" well behind us, it has come time to revive the series, as always intended. We now come to addressing the newest Legend of Zelda title: Skyward Sword, before moving onto more complex analyses of romance in Zelda. Never for a moment did Skyward Sword's advertising campaign hesitate on playing up the game's romantic angle. Although the romance was almost left on the cutting room floor by Aonuma, the final game came through, providing not only the most definitive romance for Link ever seen in the series, but as always, plenty of other hints and options for players to speculate upon. (Read more...)...
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